骑马与砍杀module.ini是什么东西,怎么创建

2024-12-15 20:54:54
推荐回答(2个)
回答1:

创建module.ini代码如下:

map_min_x = -70.000000

map_max_y = 70.000000
地图座标,如果要做中国地图的话,估计是得改大点。官网论坛上的那个地图编辑器貌似只能修改地形,不能改地图大小的。
num_hints = 8
time_multiplier = 0.15
seeing_range = 6.5
track_spotting_multiplier = 0.8
blood_multiplier = 2.0
据说这个数量调大可以让对手喷血...传说中的血腥模式吧?
skill_prisoner_management_bonus = 5
skill_leadership_bonus = 5
base_companion_limit = 5

display_wp_firearms = 0

# Change this to 1 if you want to load
# textures from Modules//Textures/

scan_module_textures = 1
scan_module_sounds = 0

#You can also use load_mod_resource instead of load_resource to make sure you are reading files from module directory.

load_resource = textures_face_gen

load_resource = churches

module_version = 0
compatible_module_version = 0

回答2:

创建module.ini代码如下:

map_min_x = -70.000000

map_max_y = 70.000000
地图座标,如果要做中国地图的话,估计是得改大点。官网论坛上的那个地图编辑器貌似只能修改地形,不能改地图大小的。
num_hints = 8
time_multiplier = 0.15
seeing_range = 6.5
track_spotting_multiplier = 0.8
blood_multiplier = 2.0
据说这个数量调大可以让对手喷血...传说中的血腥模式吧?
skill_prisoner_management_bonus = 5
skill_leadership_bonus = 5
base_companion_limit = 5

display_wp_firearms = 0

# Change this to 1 if you want to load
# textures from Modules//Textures/

scan_module_textures = 1
scan_module_sounds = 0

#You can also use load_mod_resource instead of load_resource to make sure you are reading files from module directory.

load_resource = textures_face_gen

load_resource = churches

module_version = 0
compatible_module_version = 0