var rectangle:Rectangle=new Rectangle(xyb1.x,xyb1.y,100,0);
xyb1.addEventListener(MouseEvent.MOUSE_DOWN,mov4)
xyb1.addEventListener(MouseEvent.MOUSE_UP,stopmov4)
function mov4(e:MouseEvent):void
{
//为xyb1拖动添加一个范围
xyb1.startDrag(false,rectangle);
jt.gotoAndPlay(3);
}
function stopmov4(e:MouseEvent):void
{
xyb1.stopDrag();
jt.gotoAndPlay(1);
}
你可以试下!!!
查阅帮助就会解决问题
var kuang:Rectangle = new Rectangle(0,mc.y,550,0);
mc.startDrag(false, kuang);