By analyzing the concept and features of the virtual property in the internet game,as well as several theories about it,the paper rediscovers the legal attribute of it and seeks for the protection following from that.Based on analyzing the real cases about the world's first online game World of Warcraft in China,the paper arranges the relationship among the online games' developers,operators and users,starting from the leasing legal relations,and then provides some trains of thought and protective methods for the construction of the protective system for the virtual property in the internet game.
自己翻得,供楼主参考。
Analysing according the concept ,characteristic and several kinds theories existing of internet games virtual property ,being new understanding of its law nature and trying for protect under the law,discussing based on the real instance China district of <world of warcraft>which is no.1 net games in the world,trying starting from the angle of the relationship about rent statute,hackling the relationship extensionly of the net games developer,operator and player,then provide some routes and protecting methods for the establishing egis system of internet games virtual property
供你参考下,我自己翻译的
Based on the network game of virtual property and the existing features of the concepts of Virtual Property on network theory analysis of several of its awareness of legal attribute Jinxingquanxin and will this Qianti Xia Mouqiubaohu, in order to the world's first a web tour "World of Warcraft" in China's discourse analysis is the real case, based on the legal relationship trying to lease the perspective of the online game developers, operators, and the relationship among the players a certain degree of combing, and then for the protection of property in the network game system set up to provide some ideas and method of protection.
Based on the concept of virtual property of network game features and the existing network game of the virtual property of several theories of its legal attribute analysis, new knowledge and to seek protection in the premise, the first in the world of warcraft China real case discussion on the basis of analysis of the legal relationship from the Angle of lease, the network game developers, operators and the relationship between players to a certain extent, and for the protection of virtual property of network game system established some ideas and methods.